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Wound X[]

This will place the wound status on X units (not including reduction due to Defense)

An wound attack will place a wound marker above the unit that was affected


This will then cause certain situations to occur.

  1. If the target unit was opposite the unit and is in the same row as the unit with wound then it will have it's row attribute contirbuted to the results.
  2. If the target unit was opposite the unit but is in the other row (Front row unit wounding a back row unit) then when the back row stage occurs, the back units attribute wont trigger.
  3. If the target unit is not opposite but is still hit by wound (units below attacking unit with Wound X where X is greater than 1) then they will be unable to act and their attribute will not trigger.


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